Joined: 09 Dec 2007
Posts: 922
Location: Australia, SA
Posted:
Sat Jan 02, 2010 12:08 pm
This small bug was found by Aydan and I managed to fix it quite simply.
[IN THE ROBUST.DAT PROJECT FILE]
1. Open the room entitled "gameplay" and click "settings" then "Creation Code".
2. Copy the following code:
Code:
display_mouse_set(room_width/2, room_height/2); //Written By Saxon Bell, SWAE Project
Build then launch a game. When the title comes up move the mouse around a bit before you start to play the game.
In the original SW1.1 the camera view would be all over the place but this seemed to fix it.
When it does is set both mouse axis(X & Y) to the dead centre of the room. You can change the room height from it's original 640x480 to 1440x900 and it would still be in the middle.
Please give some sort of credit when using this. Thanks!!!
'Saxon Bell'
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