MegaKerma / Silent Walk FPS Creator / Silent Walk: RENAISSANCE

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 Post subject: making a simple room
PostPosted: Mon Feb 18, 2013 9:15 pm 
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a quick video on how to make a simple room.

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 Post subject: Re: making a simple room
PostPosted: Mon Feb 18, 2013 9:57 pm 
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Hey,

Thanks for this little video tutorial. :)

Simple but elegant, just like the ones you have made for the Scroller Game Creator.


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 Post subject: Re: making a simple room
PostPosted: Wed Feb 20, 2013 1:22 am 
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i hope to do a few more simple tutorials soon. I'll leave the hard stuff up to Rob :lol:

i still have to mess around with SGC a bit more. that's a great little 2d game maker.

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 Post subject: Re: making a simple room
PostPosted: Wed Feb 20, 2013 2:14 pm 
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Joined: Wed Feb 24, 2010 1:54 pm
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JG wrote:
i hope to do a few more simple tutorials soon. I'll leave the hard stuff up to Rob :lol:

i still have to mess around with SGC a bit more. that's a great little 2d game maker.


Indeed a good idea to make several videos about different functions...
Hahha yeh sure i'll do the hard stuff.... :wink:

Currently i'm building a modelpack as you know.
But after that i'm also planning some tutorials...

And finaly back to silent prisoner...
For that project i need MK to have a solution for animated .x
So thats why it's currently on pause...

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 Post subject: Re: making a simple room
PostPosted: Sun Mar 03, 2013 9:13 pm 
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For that project i need MK to have a solution for animated .x


what problems are you having with the animated .x ?

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 Post subject: Re: making a simple room
PostPosted: Sun Mar 03, 2013 9:35 pm 
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it dosn't work in megakerma, and i have everything correct...

probably because i have a different type of *.X file export...

But not a problem anymore, i forgot all about FragMotion, that program works...
And let's me export as *.b3d

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