MegaKerma / Silent Walk FPS Creator / Silent Walk: RENAISSANCE

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PostPosted: Mon Feb 11, 2013 7:25 pm 
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This tutorial show's you how to create a heightmap and texture to use in megakerma. :)

Why is heightmap so important in games?
Well it generates the landscape... 8)

In this tutorial are also 2 files included which are shown in the tutorial.

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Goodluck :wink:
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PostPosted: Tue Feb 12, 2013 1:16 am 
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Thanks for this. I kiss the ground upon which you walk.

Marv

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PostPosted: Tue Feb 12, 2013 1:21 am 
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Ah c'mon, i'm just trying to help :lol:
No need to worship me, although it was fun to read :roll:

All i can say is...
Show me what you guys make. :wink:

And don't forget you can all PM me if you need help with something.

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PostPosted: Wed Feb 13, 2013 1:24 am 
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great tutorial rob. you da man :D that tip on making the texture map the same size as the height map really helped me out. if anyone is interested in a free height map maker, check this one out.

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i sugguest d/l the video tutorial on that page too.

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PostPosted: Sun Apr 28, 2013 3:15 pm 
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I did read the manual, but how can i get into the image properties?


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PostPosted: Sun Apr 28, 2013 4:06 pm 
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I did follow the precedure of the tutorial, but i can't get further then the situation on the image below. I could use some help. Thanks ahead!

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PostPosted: Sun Apr 28, 2013 11:48 pm 
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scale up your texture image.. the same size as your texture is...

so image size = 256x256
then set the texture scale to 256 aswell..

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PostPosted: Sun Jun 29, 2014 8:09 pm 
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Thanks


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