MegaKerma / Silent Walk FPS Creator / Silent Walk: RENAISSANCE

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 Post subject: Tomb of Gold
PostPosted: Thu Jan 10, 2013 5:51 pm 
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I'm working on a new game Tomb of Gold.

Engine MegaKerma has everything you need. The game will be similar to the Tomb Raider "PART 1". The engine has all the options to make a game so you've always dreamed. of.

My first simple screen
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 Post subject: Re: Tomb of Gold
PostPosted: Thu Jan 10, 2013 5:59 pm 
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nice screeny, tell me , how did you cast those shadows?

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 Post subject: Re: Tomb of Gold
PostPosted: Thu Jan 10, 2013 6:12 pm 
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This is texture shadows with transparent (alpha walls and floors).


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 Post subject: Re: Tomb of Gold
PostPosted: Thu Jan 10, 2013 7:14 pm 
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keep us updated on this progress, looks realy nice ;)
Also welcome to the forum :mrgreen:

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 Post subject: Re: Tomb of Gold
PostPosted: Thu Jan 10, 2013 8:03 pm 
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Thanks, within two days certainly present the first results. :)


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 Post subject: Re: Tomb of Gold
PostPosted: Fri Jan 11, 2013 3:06 am 
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Gotta love that room. Keep it up.

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 Post subject: Re: Tomb of Gold
PostPosted: Sat Jan 12, 2013 11:03 pm 
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At the moment I discover engine. I want to be graphically enhanced. Zoltan is very helpful so I will try to make a good game. Thanks to Zoltan!

My second screen
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My third screen
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 Post subject: Re: Tomb of Gold
PostPosted: Sun Jan 13, 2013 12:54 am 
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Looks great. May I ask where did you get the Egyptian textures from?

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 Post subject: Re: Tomb of Gold
PostPosted: Sun Jan 13, 2013 4:23 pm 
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nivram wrote:
Looks great. May I ask where did you get the Egyptian textures from?


Thanks. Mainly in the Google Images. The rest of the textures I made myself. Ten years of work in photoshop :)


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 Post subject: Re: Tomb of Gold
PostPosted: Sun Jan 13, 2013 8:37 pm 
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schumacher wrote:
nivram wrote:
Looks great. May I ask where did you get the Egyptian textures from?


Thanks. Mainly in the Google Images. The rest of the textures I made myself. Ten years of work in photoshop :)


Well, I think the textures are impressive. Good luck with this good looking project.

Marv

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 Post subject: Re: Tomb of Gold
PostPosted: Sun Jan 13, 2013 9:02 pm 
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nivram wrote:
Well, I think the textures are impressive. Good luck with this good looking project.


Thank you very much Nivram. It is a pity that this engine does not support shaders texture :(


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 Post subject: Re: Tomb of Gold
PostPosted: Mon Jan 14, 2013 5:50 am 
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schumacher wrote:
nivram wrote:
Well, I think the textures are impressive. Good luck with this good looking project.


Thank you very much Nivram. It is a pity that this engine does not support shaders texture :(


That would be nice, wouldn't it? Maybe in the future the engine will.

Marv

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 Post subject: Re: Tomb of Gold
PostPosted: Mon Jan 14, 2013 10:10 am 
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Yes, very nice. This engine is my dream. Everything is similar to Tomb Raider Level Editor. I am a graphic designer, not a programmer. But always planned to make a game. This engine enables it to me.

My 04 screen - Complete first room
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 Post subject: Re: Tomb of Gold
PostPosted: Thu Jan 17, 2013 2:24 am 
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This looks really great/


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 Post subject: Re: Tomb of Gold
PostPosted: Fri Jan 18, 2013 4:05 am 
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.


Last edited by Tombsville on Thu May 02, 2013 8:34 pm, edited 1 time in total.

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 Post subject: Re: Tomb of Gold
PostPosted: Fri Jan 25, 2013 6:38 pm 
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Location: Rocky Mountains
very impressive, you have a great game in the making


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 Post subject: Re: Tomb of Gold
PostPosted: Mon Jan 28, 2013 5:00 pm 
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New screenshots my First Game level - Work in progress

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My 05 screen
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My 06 screen
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My 07 screen
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My 08 screen
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Last edited by schumacher on Mon Jan 28, 2013 6:59 pm, edited 1 time in total.

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 Post subject: Re: Tomb of Gold
PostPosted: Mon Jan 28, 2013 6:03 pm 
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real impressive, looks like a documentary with that level of detail.

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