MegaKerma / Silent Walk FPS Creator / Silent Walk: RENAISSANCE

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 Post subject: Zero Tolerance Rebirth
PostPosted: Mon Mar 19, 2012 5:21 pm 
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sorry fo my english :/
I found my old first&single project, remake of SEGA game "Zero Tolerance". But i have no experience in modeling (and no time for it). Anybody, who remember that game, can help me to find the monsters like around in Zero Tolerance?
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PostPosted: Mon Mar 19, 2012 5:54 pm 
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That looks badass man

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PostPosted: Mon Mar 19, 2012 9:15 pm 
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Looks AWESOME. I remember playing this back in the days of the Megadrive. You've re-created the levels perfectly and the hud system looks nice too. Very authentic to the original. Please keep it up!


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PostPosted: Mon Mar 19, 2012 10:49 pm 
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I love how this looks! you should scale down he resolution dont he guns textures ad skybox so they fit in, this really does look pretty cool

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PostPosted: Tue Mar 20, 2012 10:16 am 
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So, how about enemy models? Anybody can give me a few models ready to use in SWR? Or simple program for 3d modeling? I start to learn AC3D - it's help me out?


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PostPosted: Tue Mar 20, 2012 4:48 pm 
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You can use 2D sprites for enemies if you rip them from the game like you did the textures :)


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PostPosted: Tue Mar 20, 2012 11:05 pm 
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Looking good mate! I would increase the amount on the guns though, too blocky in my opinion.

Here's a good link to get you started on models for you games! :)

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JG did a really great job on the models and the animations! :)

As for the shotgun weapon, I released a shotgun here: URL is hidden from guests, please register and login to view the hyperlink.

Currently the download link is down, unfortunately.

-Abdul Ahad


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PostPosted: Wed Mar 21, 2012 9:23 am 
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AbdulAhad, Aydan thanks, i try to do something...


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PostPosted: Thu Jul 21, 2016 12:57 pm 
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great idea :!: I remember playing zero tolerance as a kid on my genesis and it was a memorable game for sure, I just watched the youtube video and you certainly kept the game true to the original!


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