MegaKerma / Silent Walk FPS Creator / Silent Walk: RENAISSANCE

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 Post subject: Model Editor [FIXED]
PostPosted: Mon Mar 12, 2012 8:25 pm 
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Model Editor functions don't work when importing a .mod file

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 Post subject: Re: Model Editor
PostPosted: Mon Mar 12, 2012 10:43 pm 
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The editor does .mod files?

Marv

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 Post subject: Re: Model Editor
PostPosted: Mon Mar 12, 2012 10:47 pm 
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It's a game maker model file - it imports nicely, with better results than .obj and .md2
But you can't rotate etc [every function]

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 Post subject: Re: Model Editor
PostPosted: Mon Mar 12, 2012 10:59 pm 
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Wow another model format I didn't even know about?


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 Post subject: Re: Model Editor
PostPosted: Mon Mar 12, 2012 11:00 pm 
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It's been there from the start, before the .md2.

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 Post subject: Re: Model Editor
PostPosted: Mon Mar 12, 2012 11:03 pm 
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Odd, I don't remember ever seeing the format listed. Is there a resource site for game maker models somewhere? :O


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 Post subject: Re: Model Editor
PostPosted: Mon Mar 12, 2012 11:08 pm 
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No idea to be honest, probably is one somewhere

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 Post subject: Re: Model Editor
PostPosted: Sun Apr 22, 2012 5:26 pm 
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However you can import Game Maker models, the system cannot access the vertex data of the structure, so the model editor function won't work for GM models.


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