MegaKerma / Silent Walk FPS Creator / Silent Walk: RENAISSANCE

Tools for creating 3D games
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PostPosted: Sat Feb 25, 2012 10:03 pm 
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Joined: Thu Aug 17, 2006 7:27 pm
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Location: Budapest, Hungary
It is easy to add 3D particle system to the actual level.

First you need to design your particle emitter with Silent Sparks Studio. The tool can be found in the TOOLS folder.
Once your particle emitter looks ok, press the last button on the top, this generates the script for SWR.
Copy the script to the clipboard.

Open SWR and open your level. Then find the position where the particle emitter should be placed. A good trick is to place a box to the proper position, so you can have the X,Y,Z point.
Once you have the XYZ points open the Level start script editor by clicking the LEVEL button in the editor. In the text editor paste the particle script from the clipboard.
Now, you need to enter a few values manually. First you need to enter the texture name the emitter should use as particles, and also enter the XYZ coordinate values.
Optionally you can give a friendly name to this particle system.

Save the level, and that's it. The particle system starts working automatically once you start the level.


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