MegaKerma / Silent Walk FPS Creator / Silent Walk: RENAISSANCE

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 Post subject: Weapon properties
PostPosted: Wed Feb 22, 2012 1:33 am 
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Location: Budapest, Hungary
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NAME
The name of the weapon.

MODEL
The visible 3D model

TEXTURE
The texture on the 3D model

SCALE
The scale of the 3D model.
Valid values: 0 - 1

RANGE
Specifies the attack distance of this weapon

DAMAGE
Specifes how much damage this weapon can occur on the object/enemy

ACCURACY
Specifies how accurate this weapon is

MELEE checkbox
If it is checked the weapon doesn't shoot bullets

DEFAULT AMMO
Specifes the number of ammo in the weapon when the player grabs it

MAX AMMO
Specifies the maximum ammo that this weapon can collect

NEED TO RELOAD checkbox
If it is checked the weapon needs to be reloaded when the bullet cartridge is empty

RELOAD CAPACITY
Specifies how many bullets the cartridge can have

ZOOM checkbox
If it is checked the weapon can be zoomed with the right mouse button

CROSSHAIR
Specifies the shape of the crosshair

AUTOFIRE checkbox
If it is checked, the weapon is autofire-able

AUTOFIRE SPEED
Specifies the delay between autofire shoots

ANIMATIONS - PULLBACK
Specifies the number of frames used for the pullback animation

ANIMATIONS - RELOAD
Specifies the number of frames used for the reload animation

SOUNDS
Specifies the sounds of the different actions

SCRIPTS
Specifies the file of command scripts of the different actions


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 Post subject: Re: Weapon properties
PostPosted: Sun Feb 26, 2012 3:14 am 
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Joined: Sun Jul 06, 2008 1:13 pm
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Location: Australia
I cannot find how to access this screen. When I rightclick the weapon, there is no 'Properties...' option.

Image


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 Post subject: Re: Weapon properties
PostPosted: Sun Feb 26, 2012 3:37 am 
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Location: Blashyrkh
its on the right side of the screen where it says weapon, select the weapon from there

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 Post subject: Re: Weapon properties
PostPosted: Sun Feb 26, 2012 8:29 am 
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Joined: Wed Dec 14, 2011 1:40 am
Posts: 28
Location: Australia WA
HOW DO YOU GET OUT OF THE WEAPONS PROPERTIES!!!!

I had to close my game because i didn't know how to stop editing the weapons properties. :evil:
I was done with it but how do you change back to the game???

Please Help! :cry:


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 Post subject: Re: Weapon properties
PostPosted: Sun Feb 26, 2012 11:39 am 
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Location: The Netherlands
Press end

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 Post subject: Re: Weapon properties
PostPosted: Sun Feb 26, 2012 2:04 pm 
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Location: Budapest, Hungary
OVERLORD wrote:
I cannot find how to access this screen. When I rightclick the weapon, there is no 'Properties...' option.

When you place a weapon on the floor you actually place an instance of an existing weapon. You only need to set the name.
To create "parent" weapons press the "weapons" combobox where you can create a new weapon or edit an existing one.
Once you have created the master weapon you can place instances of this weapon on the floor.


Gouanaco wrote:
HOW DO YOU GET OUT OF THE WEAPONS PROPERTIES!!!!

I had to close my game because i didn't know how to stop editing the weapons properties. :evil:
I was done with it but how do you change back to the game???

Please Help! :cry:

The "END" key is the "BACK TO EDITOR" button from all sub screens.


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 Post subject: Re: Weapon properties
PostPosted: Sun Dec 28, 2014 9:36 am 
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Joined: Thu Nov 13, 2014 8:26 am
Posts: 6
Is there a way I can make a script file run on hit?


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 Post subject: Re: Weapon properties
PostPosted: Wed Feb 24, 2016 12:12 pm 
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I cannot find how to access this screen.

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 Post subject: Re: Weapon properties
PostPosted: Fri Mar 04, 2016 8:44 am 
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Joined: Fri Mar 04, 2016 8:42 am
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When I rightclick the weapon

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